I’m here to let you all know that we’re nearing the 12th run of the Great TrueAchievements Score Challenge.
GTASC XII starts on April 3rd, 2023 and will run for 20 weeks.
GTASC XII: How it works
There are two separate but concurrent contests — the Individual Contest and the Team Contest. You can enter both contests if you want to, or just one.
Both contests run for 20 periods of one week, and at the end of each period, the lowest scoring teams in each contest are eliminated and the leaderboards are reset for the next period.
At the start of each period you will be shown how many bottom teams will be eliminated, and it’s your (and your team’s) job to stay out of the elimination zone and survive to the next period.
How do you score points?
Scoring this year is based on TrueAchievement Difference (aka TA Difference) — this is the difference between TrueAchievement Score and Gamerscore.
For example, this achievement in Descenders has a TrueAchievement Score of 62, and a Gamerscore of 25:
So this achievement has a TA Difference of 37.
For the contest, every competing gamer has their Gamerscore and TrueAchievement score stored at the start of the period. Their TA Difference is the difference between these two numbers. As their Gamerscore and TrueAchievement score change throughout the period, their TA Difference is constantly recalculated automatically on the contest leaderboards, and the change in the TA Difference between the start and the end of the period is their score for that period. Believe me, it’s simpler than it sounds!
It’s also worth remembering that an achievement’s TrueAchievement scores are fluid. They change over time as more people start a game or unlock a particular achievement. These changes are also factored into your GTASC scores. That means that it is actually possible to earn score without unlocking achievements just as its possible to earn negative score while unlocking achievements. For this contest, we don’t track the actual achievements earned — it’s literally just the gamer’s TA Difference change from start to finish that we use to determine what they ‘earned.’
What’s new for GTASC XII?
The feedback from last year’s shorter contest was good, as was the scoring system so nothing is changing on that front. However, teams this year are made up of four gamers rather than three.
Here’s a quick overview of this year’s event:
- Starts April 3rd
- Scoring is based on TA Difference
- The contest is 20 weeks long (if you make it all the way to the end)
- The team contest is for teams of four
- Both contests are open to Gamertags with 20,000 Gamerscore or more
- Gamertags must have full tracking to enter
- Bonuses (weekly challenges) and Badges (weekly extreme stat leaders) will return
Get chatting with friends about teams and get yourselves registered on the GTASC hub — Series XII is about to begin!
Community challenge badge
There is no Community challenge badge for this event. However, you will receive another grade on your Community Events participation badge for participating.
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