The long-awaited System Shock remake has been delayed until May on PC, two months on from its previously planned March launch.
While Shodan’s return is still imminent, a transmission received from Citadel Station brought news of System Shock’s release date pushback, with the PC edition of the remake now set to launch on May 30.
“We had hoped to bring the game to market by the end of March,” Nightdive Studios acknowledged in a post on Steam on Tuesday, “but that turned out to be just beyond our reach; we are after all merely human (unlike Shodan!)”
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“Console editions of System Shock will be released on PlayStation 4|5 and Xbox One and Series S|X in due course,” the developer added. “More details on this when we have them.”
Nightdive Studios first launched its Kickstarter campaign for the System Shock remake back in 2016. After initially setting a goal of $900,000, the project went on to raise over $1.3 million in total.
After several years in development, Larry Kuperman from Nightdive announced in June last year that the System Shock remake was “largely complete,” though he also noted that the studio’s goal was to make the release version “as close to perfection as possible.”
The original System Shock released on PC in 1994. The sci-fi shooter dropped players into Citadel Station, where they assumed the role of a hacker tasked with ruining the plans of a rogue AI named SHODAN.
The remake takes the classic gameplay from the original and adds in “stunning HD visuals, revamped controls, and a totally new interface.” IGN got hands-on with the remake in 2022 and came away impressed by its “haunting sci-fi atmosphere and breathtaking environments.”
Adele Ankers-Range is a freelance entertainment writer for IGN. Follow her on Twitter.
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