Described as “a breathtaking world-crafting sandbox with life management and exploration elements,” Grow: Song of the Evertree is one of the titles that stood out to us during the Guerrilla Collective Showcase.
Prideful Sloth game designer Cheryl Vance says, “With Grow we wanted to create a game that gave the player a sense of adding to the world, rather than taking away from it. This world is a giant garden, a place where you can tend and care for it, guiding it in the direction you wish it to grow.”
Here’s the official description:
Grow: Song of the Evertree is a breathtaking world-crafting sandbox with life management and exploration elements. Players are introduced to the once vibrant and colorful world of Alaria, abandoned and overrun by the mysterious Withering. Over time, Alaria has faded and the magnificent Evertree – whose many worlds once resided on its countless branches – is now nothing more than a sapling with its splendor long erased from memory.
As Everheart Alchemists, players will learn how to nurture, care for, and grow new and unique worlds within the branches of the Evertree. As the old inhabitants return and life begins to blossom, players will be able to meet them, learn their stories, and create a dream town to nurture a blooming community.
No specific date beyond a vague ‘2021’ has been revealed just yet, but this could well be one to keep an eye on, especially if you’re a fan of cosy sandbox games.
What do you think? Feel free to share your early thoughts with us in the comments below.